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That way, though, you'd need some extra Python code to help the user not have headaches. If one didn't want to set the spawn point to 0 0 0 for some reason, and the spawn point is unlikely to be changed by an admin user, it would just be a one-time effort to get the required offsets for Python. Issuing this command in the Minecraft terminal makes things tie up perfectly for me:Īfter that, I get the same info on the F3 debug screen and reported by Python's getTilePos(). I was missing something obvious ) I thought you were referring to a player's spawn point as I didn't know that a "world spawn point" existed. "Type of block event there is only 1 event currently implemented BlockEvent.HIT" "The definition of a BlockEvent in Minecraft, used to describe an event in Minecraft affecting blocks returned by the () method." util.py - internal module used by the apiģ: Grass (color affected by biome) (Not on Pi)Ġ-7: Height of snow, 0 being the lowest, 7 being the highest.Ġ-7: Level of the water, 0 being the highest, 7 the lowest.connection.py - internal module used by the api.Class Vec3 - generic class for managing a 3 dimension vector (i.e.Class BlockEvent - definition of a block event, specifically what event, what block and what player.Class Block - definition of a block, specifically its type.Class events - retreiving events which have occured in the game.Class entity - getting and changing entities position and setting.Class player - getting and changing the players position and setting.Class camera - changing camera angle and postion.Class Minecraft - main class for connecting and interacting with the game.
#USING PYTHON ON MAC MINECRAFT HOW TO#
If you want to know more about how to use the API, including tutorials, see my projects and download code, visit my minecraft page. This is a reference of Minecraft Python API Library, which is supported on Minecraft: Pi edition and the PC version using the RaspberryJuice plugin.